Used for both hunting and as regular pets dating back to the Mesopotamian era. □ Follow or Connect for more interesting use cases and news about AR/VR and AI technology.For centuries, when it has come to the falcon, this particular bird has always had a close bond with humans. Would you use AR glasses in your kitchen? ✅ Safety: AR can help keep the user safe by showing where they should place the hot pans and pots in the stove, oven or even on the counter to avoid accidents. ✅ Measuring and scaling: AR can help in measuring and scaling the recipe to the chef's preferences and the number of people that are enjoying the food. ✅ Virtual cooking classes: AR can enable users to take virtual cooking classes, where a virtual chef can demonstrate techniques and recipes in an interactive and immersive way. ✅ Ingredient substitution: AR could recognize ingredients that the user is running low on and suggest substitutes in real-time. Even with great recipes all over the internet, cooking is not for everyone and it can be difficult to bring extraordinary tasting food to the table.ĪR can help us in the mastery on different parts of the process, displaying virtual step-by-step instructions for a the directly on the user's kitchen counter or and food itself, making it super easy to follow a recipe. Most people love to eat! For cooking this looks different. The future of cooking comes with AR glasses!□□□ Don't engineer a future for efficacy, there is so much more to do. Tech advocates really really really really really really need to learn not to be tech fetishists and get some humanities, some art, some music, storytelling, some simple joys and last but not least, some ethics, in their imaginings of the future. If you breed distrust or dislike of technology things will get harder for legitimate users, who is going to want to wear AR glasses at work after seeing this fairly stressful, joyless experience? Just like AI abusing copyrights and handwaving away artists concerns. I can see many use cases where this is great, (healthcare, surgery, wartime maintenance), but these types of videos/ideas are counter productive. no need to have any volition or say in what you do. imagine the gamified horror work will become. If you make efficiency your only metric in disruptive tech, you will ultimately fail, cuz people's life goals aren't to be the most efficient machines.Ĭase in point this video: It's like the user doesn't even have to think anymore. I also recorded a stream to go into a bunch of these changes and show them off in the latest build of the game. I've also been busy since to implement more changes that weren't realistic in that short timeframe. Including critical new features, such as walkways being built automatically when you build a new tower and the addition of a world map. In all about 50 major changes, fixes and improvements where done in the 10 days of the demo. Besides filling up the discord with new fans and gamers it allowed me to interact daily and pick up on issues and feedback The pre-alpha demo performed marvellously with literally tons of feedback comments, streams and user feedbacks. Instead of going early access or closed testing I wanted cohorts of fresh users to march thru the game, not dedicated fans or paying customers. So after the pre alpha steam demo of #Bulwark : Falconeer Chronicles (and during) I worked to improve the game based on user feedback.
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